If you can look past the elderly graphics and wallow in the suffocating loneliness of fogbound Silent Hill and the putrescent glory of Nightmare Silent Hill you might understand why this game that slipped out in 1999 with little fanfare has gone on to spawn four sequels and one prequel across a variety of gaming platforms. Good though some of those are, not one has quite matched for sheer, lurching dread that first time you descend into the school square, see the... Read more
Overall Silent Hill as suspected every one including myself instantly compared it to Capcom's Resident Evil. But shockingly enough Silent Hill snuck some originality into the game. One being Harry can't shoot for crap, second the addition of detailed maps, radio and flashlight. Plus the game is dark as dark can get even with your lights on. The Gameplay is slightly linear, point A to point B thing. But the sounds and music score will keep you freaked out. I would have to... Read more
Silent Hill begins with a very average widower, Harry Manson, who is taking the trip in order to spend some quality father-daughter time with his child, seven year old Cheryl. The duo set out for Silent Hill on one dark night, full of excitement and ready for a chance to unwind. However, just after entering the city limits, a weird incident takes place that forces Harry to swerve off the rode. Read more
When you mix all these gameplay elements up, you get the full perspective of what kind of game Silent Hill is. At its heart, it's an adventure game in the mold of a PC game, with puzzles being the main method of progressing through the game. Yet, it maintains the action of a Resident Evil game, though much more methodical in pacing. However, what makes the game stand out is in the scare department - the psychological tricks Konami plays with your mind is incredible, and... Read more
Capcom's Resident Evil was, in the day, the ultimate example of Survival Horror. The jewel in the crown of the genre, it made zombies cool again and gained a widespread cult following. Ironic indeed that, by the time the PS2 had dawned, Capcom's monster capping franchise had managed to turn the entire Survival Horror phenomenon into a bit a sad parody of itself. Dire releases like the Playstation's Nemesis and the failed Code Veronica quickly made the series into a joke.... Read more